WTDG #35: How Can Failure Be a Positive Experience in Games?
/This week we discuss alternatives to checkpointing, and how different forms of punishment, such as Shadow of Mordor's Nemesis system, dissolve frustration through allowing failure to intertwine with other mechanics of the game.
Read MoreWTDG #34: Smash Bros & Shadow of Mordor
/This week we discuss two of October's largest releases, Smash Bros for 3DS and Middle Earth: Shadow of Mordor.
Read MoreWTDG #33: League of Legends' Worldwide Community and Season 4 Championship
/This week, we discuss the different League of Legends communities across America, Korea, Europe, and China, and their reception to the ongoing League of Legends Season 4 World Championship
Read MoreWTDG #32: Do We Want Immersion?
/This week's episode starts with a simple question that leads to complicated answers: do we want to be immersed in video games? The discussion leads to an explanation of "eversion", a term explained in the first chapter of Steve Jone's The Emergence of Digital Humanities.
Read MoreWTDG #31: Week of September 15
/This week we talk about all the games you're definitely not tired of hearing about! At least one member of our show has played some new games this week and has exciting things to discuss!
Read MoreWTDG #30: Cutscenes, Player Agency, and Storytelling
/This week, we examine storytelling devices unique to games, and how the recent implementation of these devices has lead to the death of the "cutscene".
Read MoreWTDG #29: Seasons, and a Comparison to Annualized Franchises
/This week, we discuss why Seasons are "the next big thing" in MMO and multiplayer games. Also, we discuss why this content model may replace the annualized franchise.
Read MoreWTDG #28: Curse of Naxxramas: How Was It?
/Not tired of listening to us talk about Hearthstone yet? The first adventure, Curse of Naxxramas is finally out in its entirety. This week, we discuss how much it changed the game, how successful it was, and the efficacy of its business model within a free-to-play game.
Read MoreWTDG #27: Steam and Proprietary Distribution Platforms
/This week, we discuss Valve's Steam platform, and compare its business model to other similar platforms such as Ubisoft's uPlay and EA's Origin.
Read MoreWTDG #26: Controllers: Birth, Growth, Evolution
/This week, we talk about the evolution of video game controllers through arcades, at-home consoles, and all the crazy stuff in-between. We also discuss virtual reality controllers, touchscreen interfaces, and how it all ties into gameplay.
Read MoreWTDG #25: Week of August 5th
/This week, we're preparing for bigger episodes in the coming weeks! For now, we discuss the slow news week, and what's holding our interest in games lately.
Read MoreWTDG #24: Loot as a Driving Motive in Games
/This week, we mostly discuss food... but we also talk about how loot can turn games into a psychologically addicting experience.
Read MoreWTDG #23: E-Sports in the US
/This week, we discuss EVO 2014, The International 2014, and the current reception to e-sports in the United States.
Read MoreWTDG #22: The Future of Nintendo
/This week we'll be taking a look at Nintendo's press conference to determine what's in store for everyone's favorite plumber, Wario.
Read MoreWTDG #21: E3 History and 2014
/This week we discuss the beginnings of E3 and how it grew into the multi-million dollar press conference it is today. We also discuss how E3 has been affected by internet culture and the prevalence of streaming.
Read MoreWTDG #20: The State of WoW and the Future of MMOs
/This week we wrap up our discussion on World of Warcraft by discussing its current state and potential future.
Read MoreWTDG #19: World of Warcraft, The Old Days
/In our next multi-episode installment we discuss one of the most important and successful online games of all time, World of Warcraft.
Read MoreWTDG #18: Horror
/Top selling game on Steam this week: The Forest, a pure survival horror game. It's even beating triple-A releases such as Watch Dogs. Seeing horror games at the top of Steam best-sellers isn't new, but why are they suddenly so popular when a couple of years ago you could go months without even hearing about a horror game? Let's discuss.
Read MoreWTDG #17: Hearthstone Part Two
/Part two of our discussion on Hearthstone examines the deeper meta behind this seemingly basic game. We also discuss common newbie mistakes, how to improve as a player, and how pros play different than the average-joes.
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