WTDG #30: Cutscenes, Player Agency, and Storytelling
/This week, we examine storytelling devices unique to games, and how the recent implementation of these devices has lead to the death of the "cutscene".
An Audial Study In Subculture
Every week, WTDG breaks down a title, genre, event, idea, or cultural aspect of gaming.
This week, we examine storytelling devices unique to games, and how the recent implementation of these devices has lead to the death of the "cutscene".