WTDG #66: Healing and Healer Archetypes
/Everyone likes being healthy but few like to heal. Those few who choose to support often default to it in every game they play--what draws these chosen few to healing while keeping the majority away?
An Audial Study In Subculture
Every week, WTDG breaks down a title, genre, event, idea, or cultural aspect of gaming.
Everyone likes being healthy but few like to heal. Those few who choose to support often default to it in every game they play--what draws these chosen few to healing while keeping the majority away?